#include "SystemClass.h"
 int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR pScmdline, int iCmdshow)
 {
	 SystemClass* System;
	 bool result;
	 
	 System = new SystemClass();
	 if(!System)
	 {
		 return 0;
	 }

	 // Initialize and run the system object.
	 result = System->Initialize();
	 if(result)
	 {
		 System->Run();
	 }

	 // Shutdown and release the system object.
	 System->Shutdown();
	 delete System;
	 System = 0;

	 return 0;
 }
